Version 1.99.1 (a.k.a. 2.0 Release Candidate 2) is out now!
This is a bug fix-only release which primarily addresses some of the bugs reported after RC 1 was published, so I don’t have much to say about it.
The complete changelog for this version follows:
Version 1.99.1 (codename Reconstruction RC 2): ---------------------------------------------- * Scenarios: * Removed redundant "(Bonus)" annotation for some objectives in S9, S11, and S16. * S2 - A Real Confrontation: * Fixed pre-captured elven villages not being counted for the scenario defeat condition. * S3 - Memories from the Depths: * Fixed Mal Keshar not speaking one of his lines. * S20 - The Heart: * Fixed alternate victory by defeating all enemy leaders never triggering without using cheats. * S21 - Innuendo: * Increased turn limit. * S23A - Into the Lair: * Added a somewhat more elaborate initial sound transition. * S23B - Until Death: * Fixed an oversight so that player recruits no longer require upkeep. * Terrains: * Ported gate fix from AtS 0.9.1 meant to solve clipping issues for gates adjacent to (convex) stone wall corners. * Units: * Door units now clear terrain beneath them on 'last breath' rather than 'die' events, in order to ensure shroud is correctly cleared before scenario-specific event handlers are run. * Replaced Chaos Crossbowman and Arbalestier's sword attack with an axe to match the sprites.