Version 1.99.1 (a.k.a. 2.0 Release Candidate 2) is out now!
This is a bug fix-only release which primarily addresses some of the bugs reported after RC 1 was published, so I don’t have much to say about it.
The complete changelog for this version follows:
Version 1.99.1 (codename Reconstruction RC 2):
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* Scenarios:
* Removed redundant "(Bonus)" annotation for some objectives in S9, S11, and
S16.
* S2 - A Real Confrontation:
* Fixed pre-captured elven villages not being counted for the scenario
defeat condition.
* S3 - Memories from the Depths:
* Fixed Mal Keshar not speaking one of his lines.
* S20 - The Heart:
* Fixed alternate victory by defeating all enemy leaders never triggering
without using cheats.
* S21 - Innuendo:
* Increased turn limit.
* S23A - Into the Lair:
* Added a somewhat more elaborate initial sound transition.
* S23B - Until Death:
* Fixed an oversight so that player recruits no longer require upkeep.
* Terrains:
* Ported gate fix from AtS 0.9.1 meant to solve clipping issues for gates
adjacent to (convex) stone wall corners.
* Units:
* Door units now clear terrain beneath them on 'last breath' rather than
'die' events, in order to ensure shroud is correctly cleared before
scenario-specific event handlers are run.
* Replaced Chaos Crossbowman and Arbalestier's sword attack with an axe to
match the sprites.